So I guess a completionist player does have reason to kill her. I mentioned before that I have no real interest in achievements, so I didn't know she had one. I don't know if it is craftable, I've never crafted anything but dynamite, but if it is then that supports my "it is not unique to her" statement. It doesn't seem like you lose anything else if you let her live, maybe some black legion rep, but it is pretty easy to farm and doesn't justify sucrificing the faction vendor and xp from quests. Still it isn't any good for most builds and you can get it just on one of your characters and let her live on the others. I've read that it only drops from her, maybe you crafted it at the blacksmith? I've had two (still wearing one, dynamited the other) and I've never killed her. The mask Outcast's Secret is a Legendary/Unique item, but other bosses drop it too. Anasteria spoke at length about all she had learned about the Aetherials through her premonitions and warnings from the bones.Originally posted by Ojisan Kukkī:I meant unique as in she is the only way to get it. He too was cautious of this mysterious arrival, but he was willing to hear her out before condemning her to the noose. She could seldom lift a finger without a Legion Myrmidon reaching for his blade. Before the Grim Dawn, witches would often be tried and burnt on the same day they were captured, their position in society beneath even that of occultists.Īnasteria was brought before Creed bound in chains. She was immediately taken to the Inquisitor, who the Black Legion brass decided would be the most experienced in dealing with witches and sorcery. She seemingly arrived out of nowhere, her hands raised high above her head as she approached the Legion forces in the north. Not much is known about the enigmatic Anasteria, or why she knows so much about the Aetherials and their plans for humanity. When you arrive at Fort Ikon to the north, you will discover that the Black Legion seems to have a witch problem of their own. Depending on how you chose to resolve the situation, Rallia either met her end at the hands of these individuals, or you set her free…for better or worse. You have already come in contact with her kind back in the Blood Grove, when you encountered a trio of terrified peasants trying to dispose of a witch in the only matter that seems fitting: burning at the stake. The Outcast’s name is Anasteria, and she is a witch. Today, we are going to reveal the final faction for Grim Dawn: the Outcast. In a new misadventure part for Grim Dawn, the last faction is revealed: The Outcast.
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